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Getting started

New to Dillei Online? Here is what you see on the screen, what to do in your first hour, and what to aim for after that - with pictures from the game.

One world, many islandsEveryone plays in the same world: a capital, farms and forests, caves and dungeons, and islands out at sea. You see it from above, square by square.
Hunt, loot, growMonsters give experience and drop gold and things to use or sell. Every level makes you tougher; better weapons, armour and spells make you stronger.
Three classesA warrior, ranger or mage, chosen once. Each fights its own way - and the three fight best together.
Goals of your ownA story told in quests, bosses with a lair of their own, hunting tasks, achievements, a bestiary to fill and rare finds. Free to play - supporters get a few extras.

Your screen

The game screen with numbered marks: a mage fighting wolves on a farm, the hotkeys, the map, the character panel, the BATTLE list, the backpack and the chat

A level 14 mage hunting wolves at Northgate Farms. Click the picture to see it full size.

  1. 1The world. You stand in the middle; everyone has a name and a life bar. Left-click a square to walk there, right-click a monster to attack it, a person to talk, a door or stairs next to you to use them.
  2. 2Hotkeys F1-F12 and 1-0. Drag a potion, a rune or a spell here and press the key.
  3. 3Map - what you have seen around you. Its marks show the shops, the bank, the boats, training and tasks: hover one to read it. BIG MAP (M) opens the world map, the book beside it the bestiary (B).
  4. 4You - level, health (red), mana (blue), experience to the next level, magic level and capacity (how much you can carry).
  5. 5Gear - what you wear: drag things on and off. The tabs above it show your skills, bonuses and spells. The crossed swords open the BATTLE list, the chart the hunt analyzer (experience and loot per hour).
  6. 6Buttons - character points, outfit, tasks, quests, achievements, follow and aggro, autoloot, the shop, options, your VIP list and log out.
  7. 7BATTLE - every monster you can reach or shoot. Click one to attack it; Space goes round them.
  8. 8Backpack - your bags open as windows. Drag things between them, onto your gear or onto the ground.
  9. 9Chat - Enter, type, Enter. Tabs for Local, World, Trade and Help, your private messages, and the LOG of everything that happened.
  10. 10Messages - the experience you gained, what you found, and what the game wants you to know.

Your first hour

1Make your character

  • Download the game and install it - it keeps itself up to date every time it starts.
  • Make an account: a number of 6 to 12 digits, a password of at least 6 characters and your email (the way back in if you ever lose the password).
  • Make a character: a name and a class - the screen compares the three. The class never changes. Right now there is one world, Grimvald: players may fight each other outside the protection zones (see Stay alive).
  • A warrior also picks the first weapon - a sword, an axe or a club - for the skill to train.

Everyone starts with the kit of their class:

The new character screen: a name, the world, and the warrior, the ranger and the mage side by side with bars for hit points, mana, damage, toughness and cost

2Follow the guide

  • You wake up in the temple of Dillei, in the middle of the capital. The temple and the bank are protection zones: nothing can hurt you inside.
  • A new character gets a short guide of 9 pages the first time it comes in (under level 20) - open it again any time in Options.
  • A yellow ! over someone means a quest for you, a ? something to hand in. Start with the elder in the temple.
  • The marks on your map show where the shops, the bank, the boats, training and the tasks are.
The in-game guide, page 2 of 9: moving and fighting, with a picture of the screen

3Buy potions

  • Walk up to a merchant (three squares or closer) and right-click: the trade window opens - BUY or SELL, filtered by class, with the amount and the total.
  • Get a few health and mana potions before your first hunt - a health potion costs 20 gold at Odila. Drag them onto a hotkey.
  • You pay from your bags first, then from the bank.
The trade window of the alchemist: health and mana potions, runes, the amount and the BUY button

4Your first hunt

  • Right-click a monster to attack it, or press Space: it takes the next one on your BATTLE list.
  • Fight until you are hurt, then heal - a potion, a spell, or a moment of rest: health and mana come back on their own.
  • Each kill gives experience; enough of it and you level up.

The first monsters live a short walk from the temple:

  • Barn cellar levels 4–7RatSpiderNorthgate Farms: the stairs inside the barn (1499,1510).
  • Northgate Farms levels 4–6RatWolfSnakeSpiderBearLeave the city by the north gate and cross the pier (1455,1523).
  • The sea cave levels 4–6RatSnakeOut of the south gate to the beach and round the rock: the cave mouth is at 1448,1645; it comes up on the castle island (1448,1673).
  • Bear Hills and the pine wood levels 6–13WolfSnakeBearOut of the north gate and west into the pine wood; the den's door is at 1405,1517.

5Loot and gold

  • Right-click a body to open it and drag out what you want - or press G to grab the top thing of every pile around you. Supporters can turn on autoloot.
  • Sell what monsters leave - tails, paws, fangs - to the merchants: Mirela, Garrick, Odila. Starting things sell for 1 gold.
  • Keep your savings in the bank: shops take what your bags lack from it, and a death never touches it.

6Take a hunting task

  • Varek stands in The Anvil and Hammerhold, 104 squares north of the temple. Talk to the task master and pick a monster, how many and the reward: experience or gold.
  • Every kill that gives you experience counts - the game tells you how many are left - then go back for the reward.
  • 1 task at a time, 3 for supporters. Every reward is on the Tasks page.

For example: 50 rats pay 125 experience or 75 gold, on top of what the kills give.

The task master window: monsters by level with their experience, wolves picked, 50 to 400 kills and the gold or experience each pays

7Grow stronger

  • Every level gives more health, mana and capacity, and you walk a little faster.
  • From level 5 you get a character point every 5 levels: Vitality (health), Might (damage) or Fortitude (less damage taken) - see Character points.
  • Fighting trains your skills; spending mana raises your magic level. Spells need no teacher: the SPELLS tab lists those of your class with their words and the level they need - see Spells.
  • Better gear comes from the shops and from what monsters drop - see Items, filtered by your class and level.
The character points window: two points to spend on vitality, might or fortitude

Controls

WalkWASD or the arrows, or left-click
Attackright-click a monster
Next on the BATTLE listSpace
Talk, open, useright-click
Look at somethingShift + click
Menu of a player (follow, party, message)Ctrl + click
Move thingsdrag - hold Shift for the whole stack
Pick up lootG
HotkeysF1-F12, 1-0
Talk and castEnter, type, Enter
World map / bestiaryM / B
Tell a game masterCtrl + R
Log outCtrl + L

Every key and mouse combination can be changed in Options - Controls.

People to know

Right-click to talk to them. Everyone else is on the NPCs page.

Your first questElder Maelishas a quest for every newcomer · in the temple in DilleiMerchantBramsells barricade barrels · in the alchemist's tower in DilleiMerchantGarricksells ammo, armour, bags, weapons · buys loot · in the arms shop in DilleiMerchantMirelabuys loot · in the fur trader's shop in DilleiMerchantOdilasells armour, potions, runes, weapons · buys loot · in the alchemist's tower in DilleiThe bankRamonkeeps your gold and your things · in the bank in DilleiThe marketCorvinbuy from and sell to other players · in the bank in DilleiTrainingDrillmaster Tarntrain your skills for free · in Goblin camp, 51 squares south-west of the templeBoatsCaptain Holtsails supporters to every island - anyone to Dawnwatch and home · in Troll forest and camp, 41 squares north-east of the templeHunting tasksVarekgold or experience for hunting · in The Anvil and Hammerhold, 104 squares north of the templePromotionKing Haldorthe promotion, from level 30 · in The Anvil and Hammerhold, 117 squares north of the temple

What to aim for

Levels 1-10

Learn the ropes on Dillei’s own island: the first quests, your first hunting task and, at level 5, your first character point.

Levels 10-25

Trolls, goblins and amazons round the city; through the sea cave to the Castle Isle, and over the mountain pass to the Eastern Isle. Team up: a party shares the experience of its kills.

Levels 25-50

Further islands and deeper dungeons. From level 30 the king in Hammerhold offers the promotion: pay 10,000 gold and defeat 50 dragons or wyverns within a day, and your class earns its title and twice the natural regeneration.

Levels 50-90

Dragons and the burned north; the Cinderreach opens at level 50, south of Dawnwatch. Stormcrown waits for levels 85 to 115.

Level 90 and up

Dragon lords, demons and undead dragons; the Gate of Six at level 100; and the great foes of the story, faced in their sanctums with up to two friends - see Bosses.

The story

Quests tell the story of the Ember Seals and pay experience, gold and Warden marks - spent on gear that never drops. The QUESTS window lists what is waiting for you, and the world map shows every !.

The QUESTS window: quests waiting with who gives them, where and from what level

The bestiary

Every creature you defeat is written in a book (B): defeat more of a kind to learn where it lives, its life and blows, and its loot.

The bestiary book: categories and creatures on the left page, the wolf on the right with its portrait, kills and what each tier tells

Achievements

186 of them, worth points (599 in all) - kills, bosses, tasks, quests, exploring and a few secrets. The trophy button on your panel shows them; see Achievements.

The ACHIEVEMENTS window: First Blood and Hunter unlocked, the next ones with their progress bars

Rare finds

Any drop can come magical, rare, legendary or even mythical, with better numbers: see Item rarity. Now and then a monster comes back as a Nightmare or Hell creature: far stronger, with better drops and Warden marks.

Stay alive

  • Dying costs 3% of your experience and 10% of the progress towards each next skill. Your backpack falls on your body (anything else you wear only rarely); the body lies there 20 minutes - go back for it. You wake up in the temple.
  • Protection zones: temple of Dillei and bank of Dillei and Hammerhold. Nothing hurts you inside.
  • After a fight you cannot log out for 2 minutes - the icons under CAP show it.
  • Where players may fight, attacking someone who did nothing to you gives you a skull, and too many unjust kills a red one - see Fights and skulls. With AGGRO OFF on your panel a click attacks only monsters and players with a skull.
  • Stuck or worried? Ctrl + R writes to the game masters.
The death screen: slain by a dragon and a dragon hatchling, the experience and skills it took, the backpack left on the body and whose blows did it

Every death tells its story: what it took, what it left behind, and by whose hand.

Where to hunt at every level

The hunting grounds by the level they are meant for, what lives there and a few good tasks for that level. Click a place for the way there and a picture of it.

LevelsWhere to hunt - and what lives thereGood tasks
1–8
Barn cellarDillei and its island · undergroundRat - level 4Spider - level 7
Northgate FarmsDillei and its islandRat - level 4Snake - level 6Wolf - level 6Spider - level 7Bear - level 13
The sea caveDillei and its island · undergroundRat - level 4Snake - level 6
Bear Hills and the pine woodDillei and its islandSnake - level 6Wolf - level 6Bear - level 13
Castle fieldsThe Castle IsleWolf - level 6Minotaur - level 14
The dunesThe Eastern IsleSnake - level 6Wolf - level 6Island troll - level 9Orc spearman - level 12Hyena - level 16Mummy - level 24Orc berserker - level 28
City sewersDillei and its island · undergroundRat - level 4Spider - level 7
The south beachDillei and its islandShore crab - level 5Rock crab - level 7
Wolf 50 kills: 200 exp or 120 gold
Snake 50 kills: 250 exp or 150 gold
Spider 50 kills: 300 exp or 180 gold
8–15
Goblin campDillei and its islandGoblin - level 8
The swamp landingThe Eastern IsleWolf - level 6Island troll - level 9Swamp troll - level 10
The horned mountainThe Eastern IsleFrost troll - level 10
The mire mother's denThe Eastern Isle · undergroundSwamp troll - level 10Troll champion - level 13Swamp troll shaman - level 19
The Old ChapelDillei and its islandSkeleton - level 11Ghoul - level 18Ghost - level 22
The city cryptDillei and its island · undergroundSkeleton - level 11
Troll forest and campDillei and its islandTroll - level 11Troll champion - level 13
Troll cavesDillei and its island · undergroundTroll - level 11Troll champion - level 13Troll legionnaire - level 24
Orc war campThe Eastern IsleOrc spearman - level 12Orc - level 13Orc shaman - level 21Orc warlord - level 27Orc berserker - level 28Orc leader - level 33
The minotaur farmThe Castle IsleMinotaur - level 14
Skeleton 25 kills: 350 exp or 210 gold
Bear 25 kills: 563 exp or 338 gold
Minotaur 25 kills: 625 exp or 375 gold
15–25
Minotaur labyrinthThe Eastern Isle · undergroundMinotaur - level 14Minotaur archer - level 16Minotaur mage - level 24
Eastern Isle shoresThe Eastern IsleWolf - level 6Dwarf soldier - level 17Elf scout - level 17Dwarf guard - level 26Dwarf geomancer - level 33
The Anvil and HammerholdDillei and its island · undergroundRat - level 4Snake - level 6Spider - level 7Goblin - level 8Skeleton - level 11Dwarf miner - level 13Dwarf soldier - level 17Stone golem - level 25Dwarf guard - level 26Dwarf geomancer - level 33Dwarf berserker - level 39Dwarf runesmith - level 43Dwarf ironwarden - level 46Magma golem - level 55
The elf woodThe Eastern IsleIsland troll - level 9Elf scout - level 17Elf arcanist - level 26
Castle dungeonThe Castle Isle · undergroundSpider - level 7Skeleton - level 11Ghoul - level 18Vampire - level 35Bonebeast - level 48
The deep cryptDillei and its island · undergroundSkeleton - level 11Ghoul - level 18Ghost - level 22
Amazon campDillei and its islandAmazon - level 15Valkyrie - level 18Amazon huntress - level 21Amazon shaman - level 30
The amazon hideoutDillei and its island · undergroundAmazon - level 15Valkyrie - level 18Amazon huntress - level 21Amazon shaman - level 30
The bog warrensThe Eastern Isle · undergroundIsland troll - level 9Swamp troll - level 10Swamp troll shaman - level 19
The thieves denThe Ashen Reach · undergroundAssassin - level 20Hunter - level 24
GrothmarThe Eastern IsleIsland troll - level 9Orc spearman - level 12Orc - level 13Orc shaman - level 21Hunter - level 24Warg - level 24Orc berserker - level 28Orc leader - level 33Uruk - level 35
The haunted woodsThe Castle IsleWolf - level 6Skeleton - level 11Bear - level 13Minotaur - level 14Ghoul - level 18Ghost - level 22Hunter - level 24Bonebeast - level 48Banshee - level 60Hero - level 69
The salt roadThe SunscarHyena - level 16Desert nomad - level 22Nomad archer - level 26
DawnwatchDawnwatchGhost - level 22
The cyclops plainThe Ashen ReachSnake - level 6Wolf - level 6Spider - level 7Skeleton - level 11Bear - level 13Ghoul - level 18Cyclops - level 24Hunter - level 24Stone golem - level 25Dragon hatchling - level 27
The orc warrensThe Eastern Isle · undergroundOrc spearman - level 12Orc - level 13Orc shaman - level 21Warg - level 24Orc berserker - level 28Orc leader - level 33Uruk - level 35
The cultists' campThe Castle IsleBear - level 13Assassin - level 20Dark monk - level 24Hunter - level 24Necromancer - level 48
The minotaur burrowsThe Castle Isle · undergroundMinotaur - level 14Minotaur archer - level 16Minotaur mage - level 24Minotaur guard - level 36Minotaur flamecaller - level 41
The minotaur warrensThe Castle Isle · undergroundMinotaur - level 14Minotaur archer - level 16Minotaur mage - level 24Minotaur guard - level 36Minotaur flamecaller - level 41Minotaur champion - level 50
The brigand campThe Ashen ReachAssassin - level 20Hunter - level 24
The sandstone tombThe Eastern Isle · undergroundMummy - level 24
Ghoul 25 kills: 1,063 exp or 638 gold
Hunter 25 kills: 1,875 exp or 1,125 gold
Hyena 25 kills: 800 exp or 480 gold
25–40
Golem quarryThe Ashen Reach · undergroundStone golem - level 25
Dwarf minesThe Eastern Isle · undergroundDwarf miner - level 13Dwarf soldier - level 17Dwarf guard - level 26Dwarf geomancer - level 33
The east dunesThe SunscarHyena - level 16Desert nomad - level 22Mummy - level 24Nomad archer - level 26Giant scorpion - level 34Tomb warden - level 39Sand priest - level 43Ancient scarab - level 54Sandstone golem - level 55
The castleThe Castle IsleGladiator - level 19Castle archer - level 24Dark monk - level 24Castle guard - level 26Monk - level 28Hero - level 69Black knight - level 80Warlock - level 126
The Warlord DeepsThe Eastern Isle · undergroundOrc spearman - level 12Orc shaman - level 21Warg - level 24Orc warlord - level 27Orc berserker - level 28Orc leader - level 33Uruk - level 35
The burned forestThe Ashen ReachSkeleton - level 11Ghoul - level 18Demon skeleton - level 31
The ElderwoodThe ElderwoodWolf - level 6Bear - level 13Elf scout - level 17Elf arcanist - level 26Wisp - level 32Dryad - level 44Ent - level 58Elder ent - level 88
The dead landsThe Castle IsleWolf - level 6Ghoul - level 18Hunter - level 24Demon skeleton - level 31Vampire - level 35Bonebeast - level 48Necromancer - level 48Banshee - level 60Lich - level 60
The Cinder SanctumDawnwatch · undergroundDark monk - level 24Demon skeleton - level 31Vampire - level 35Necromancer - level 48Banshee - level 60Warlock - level 126
The uruk pitsThe Eastern Isle · undergroundWarg - level 24Orc warlord - level 27Orc leader - level 33Uruk - level 35
The minotaur cityThe Eastern Isle · undergroundMinotaur - level 14Minotaur archer - level 16Minotaur mage - level 24Minotaur guard - level 36Minotaur flamecaller - level 41Minotaur champion - level 50
The Greyspine ledgeThe GreyspineHarpy - level 37Stone giant - level 71Griffin - level 76
The oasisThe SunscarCrocodile - level 38
The iron hallsThe Eastern Isle · undergroundDwarf miner - level 13Dwarf soldier - level 17Dwarf guard - level 26Dwarf geomancer - level 33Dwarf berserker - level 39Dwarf runesmith - level 43Dwarf ironwarden - level 46
The halls of the embalmersThe Eastern Isle · undergroundMummy - level 24Tomb warden - level 39Sand priest - level 43
Orc berserker 25 kills: 2,438 exp or 1,463 gold
Demon skeleton 25 kills: 3,000 exp or 1,800 gold
Orc leader 25 kills: 3,375 exp or 2,025 gold
40–60
The buried cityThe SunscarMummy - level 24Tomb warden - level 39Sand priest - level 43Ancient scarab - level 54Sandstone golem - level 55Basilisk - level 62Djinn - level 78Sand wyrm - level 92
The pharaoh's hallThe Eastern Isle · undergroundTomb warden - level 39Sand priest - level 43Ancient scarab - level 54
The deep meadowThe Castle Isle · undergroundCentaur - level 44
Dragon landsThe Ashen ReachWolf - level 6Bear - level 13Ghoul - level 18Cyclops - level 24Stone golem - level 25Dragon hatchling - level 27Demon skeleton - level 31Wyvern - level 45Dragon lord hatchling - level 51Dragon - level 53Ancient scarab - level 54Giant spider - level 60Crawler - level 63
The mountain topsThe Ashen ReachDragon hatchling - level 27Wyvern - level 45Dragon - level 53
Wyvern HollowThe Webwood · undergroundWyvern - level 45
The AshwoodThe CinderreachDemon skeleton - level 31Fire devil - level 38Bonebeast - level 48Dragon lord hatchling - level 51Dragon - level 53Magma golem - level 55
The Dragons LairThe Ashen ReachDragon lord hatchling - level 51
Dragon lairThe Ashen Reach · undergroundDragon hatchling - level 27Dragon - level 53
The Smoking PeaksThe CinderreachDragon lord hatchling - level 51Dragon - level 53Dragon lord - level 92
Behind the mountainsThe Ashen ReachAncient scarab - level 54Giant spider - level 60
The lava fieldsThe CinderreachFire devil - level 38Magma golem - level 55Brimstone bug - level 60
The deepThe Eastern Isle · undergroundMagma golem - level 55
The Creeping AbyssThe Webwood · undergroundCentipede warrior - level 41Lancer beetle - level 56Chasm spawn - level 98Tunnel tyrant - level 133
Ancient scarab 25 kills: 9,000 exp or 5,400 gold
Dragon 25 kills: 8,750 exp or 5,250 gold
Magma golem 25 kills: 9,500 exp or 5,700 gold
60–90
The Smoke TunnelsThe Cinderreach · undergroundFire devil - level 38Brimstone bug - level 60Hero - level 69Warlock - level 126
The WebwoodThe WebwoodCentipede warrior - level 41Ancient scarab - level 54Lancer beetle - level 56Giant spider - level 60Crawler - level 63Spitter - level 66
Brimstone PitsThe Webwood · undergroundBrimstone bug - level 60Giant spider - level 60
The Widows NestThe Ashen Reach · undergroundGiant spider - level 60
The deep dunesThe SunscarBasilisk - level 62Djinn - level 78Sand wyrm - level 92
The ash plainThe CinderreachFire devil - level 38Brimstone bug - level 60Hero - level 69Black knight - level 80Dragon lord - level 92
The Fallen KeepThe CinderreachFire devil - level 38Hero - level 69Black knight - level 80
The glass wasteThe SunscarBasilisk - level 62Djinn - level 78
Giant spider 25 kills: 11,250 exp or 6,750 gold
Basilisk 25 kills: 12,000 exp or 7,200 gold
Hero 25 kills: 15,000 exp or 9,000 gold
90+
The wyrm hollowThe SunscarTomb warden - level 39Basilisk - level 62Djinn - level 78Sand wyrm - level 92The wyrm mother
The Dragons Lair (below)The Ashen Reach · undergroundDragon lord - level 92Undead dragon - level 173
The HiveThe Webwood · undergroundCrawler - level 63Spitter - level 66Kollos - level 98Spidris - level 102Tunnel tyrant - level 133Hive queen - level 148
Diremaw BurrowsThe Webwood · undergroundDiremaw - level 105Hive queen - level 148
The Ember HallsThe Cinderreach · undergroundMagma golem - level 55Hellhound - level 113Magma colossus - level 120
The Cinder VaultsThe Cinderreach · undergroundBanshee - level 60Lich - level 60Hellhound - level 113Warlock - level 126Undead dragon - level 173
The Demon HallsThe Cinderreach · undergroundHellhound - level 113Demon - level 155
Warlock 25 kills: 50,000 exp or 30,000 gold
Dragon lord 25 kills: 26,250 exp or 15,750 gold
Sand wyrm 25 kills: 26,250 exp or 15,750 gold