Snake
Overview
HP30
Exp10
Melee0–9
Arm3
Speed180
HP90
Exp30
Melee0–18
Arm3
Speed225
- death nightmare pulse 6–12 (around itself, radius 1)
A Nightmare snake (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
HP180
Exp60
Melee0–27
Arm3
Speed243
- death nightmare pulse 9–18 (around itself, radius 1)
- fire hellfire 15–30 (around itself, radius 2)
- lifedrain soul drain 9–18 (spell, range 4, heals it)
A Hell snake (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Task: 50 kills → 250 exp or 150 gold all amounts
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.
- 34The dunesThe Eastern Isle · levels 6–24swarms
- 3Northgate FarmsDillei and its island · levels 4–6many
- 12The Anvil and HammerholdDillei and its island · levels 6–39some
- 4The sea caveDillei and its island · levels 4–6some
- 18The cyclops plainThe Ashen Reach · levels 7–25some
- 2Bear Hills and the pine woodDillei and its island · levels 6–13a few
