The Anvil and Hammerhold
Overview

The Anvil is the lone mountain in the strait north of the farms, and Hammerhold the dwarf city cut into it: behind the great gate the gate hall, the great hall of pillars, the king's hall and its treasury, the forge, the market and the tavern - a protection zone, with Brokk the smith and Sindri the trader. Below it the mine goes four floors down and gets harder the deeper you go: rats, spiders and goblins in the upper workings, then the old diggings with their tomb, miners and soldiers, then the deep halls with guards, stone golems and geomancers, and at the bottom berserkers, runesmiths, ironwardens and magma golems round a lake of lava. Every floor has a ring to hunt round, and two ways down.
Getting there: Cross the stone bridge from the farms north of the city to the great gate (1468,1483); the mine gate leaves the king's hall to the west. The old mouths in the mountain pass on the way north (1504,1490 and 1524,1467) still lead into the upper workings. (105 squares north of the temple, 4 floors down, 3 floors down, 2 floors down, 1 floor down)
Monsters
Ratlvl 4 · many · 1 floor down
Snakelvl 6 · some · 1 floor down
Spiderlvl 7 · many · 1 floor down
Goblinlvl 8 · many · 2 floors down, 1 floor down
Skeletonlvl 11 · some · 2 floors down
Dwarf minerlvl 13 · many · 2 floors down, 1 floor down
Dwarf soldierlvl 17 · many · 3 floors down, 2 floors down
Stone golemlvl 25 · some · 3 floors down
Dwarf guardlvl 26 · many · 3 floors down
Dwarf geomancerlvl 33 · swarms · 3 floors down
Dwarf berserkerlvl 39 · some · 4 floors down
Dwarf runesmithlvl 43 · some · 4 floors down
Dwarf ironwardenlvl 46 · some · 4 floors down
Magma golemlvl 55 · a few · 4 floors down






