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Elder ent

Mysticlevel 88

Overview

HP2,600
Exp1,950
Melee0–260
Arm45
Speed378
  • earth running roots 100–230 (wave, range 5)
  • physical falling branch 80–180 (ball, radius 1, range 5)
  • heal heals itself 150–260
HP7,800
Exp5,850
Melee0–520
Arm45
Speed472
  • earth running roots 200–460 (wave, range 5)
  • physical falling branch 160–360 (ball, radius 1, range 5)
  • death nightmare pulse 172–346 (around itself, radius 1)
  • heal heals itself 150–260

A Nightmare elder ent (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP15,600
Exp11,700
Melee0–780
Arm45
Speed510
  • earth running roots 300–690 (wave, range 5)
  • physical falling branch 240–540 (ball, radius 1, range 5)
  • death nightmare pulse 258–519 (around itself, radius 1)
  • fire hellfire 390–780 (around itself, radius 2)
  • lifedrain soul drain 258–519 (spell, range 4, heals it)
  • heal heals itself 150–260

A Hell elder ent (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak tofire +40%ice +5%
Resistsphysical -25%energy -10%
Immune toearth

Task: 25 kills → 24,375 exp or 14,625 gold all amounts

Loot

LootChanceCount
gold coin90%1–100
living bark70%1–2
platinum coin30%1–2
great health potion8%1
great mana potion6%1
warding amulet0.8%1
rimesteel plate0.6%1
rimeweave robe0.6%1
rimefur vest0.6%1
sunsteel shield0.3%1
drakescale helm0.25%1
lichweave hood0.2%1
chitin cuirass0.2%1
ring of vigour0.2%1
storm wand0.15%1

≈ 385 gold a kill (coins 90 + items at NPC prices)

Where

How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.

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Open it in the wiki All monsters

Monsters of about the same level