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Orc shaman

Orcs & goblinslevel 21

Overview

HP115
Exp110
Melee0–20
Arm8
Speed150
  • energy energy strike 20–30 (spell, range 7)
  • fire fire strike 5–45 (spell, range 7)
  • heal heals itself 27–43
  • shooter keeps 4 squares away
HP345
Exp330
Melee0–40
Arm8
Speed187
  • energy energy strike 40–60 (spell, range 7)
  • fire fire strike 10–90 (spell, range 7)
  • death nightmare pulse 12–26 (around itself, radius 1)
  • heal heals itself 27–43
  • shooter keeps 4 squares away

A Nightmare orc shaman (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP690
Exp660
Melee0–60
Arm8
Speed202
  • energy energy strike 60–90 (spell, range 7)
  • fire fire strike 15–135 (spell, range 7)
  • death nightmare pulse 18–39 (around itself, radius 1)
  • fire hellfire 30–60 (around itself, radius 2)
  • lifedrain soul drain 18–39 (spell, range 4, heals it)
  • heal heals itself 27–43
  • shooter keeps 4 squares away

A Hell orc shaman (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toearth +10%death +5%
Resistsenergy -50%holy -10%

Task: 25 kills → 1,375 exp or 825 gold all amounts

Loot

LootChanceCount
gold coin60%1–12
orc tooth45%1
mana potion6%1
blank rune5%1
oak wand3%1
bone wand1.2%1
moonsilk hood0.6%1
ember wand0.4%1
sage ring0.3%1

≈ 24 gold a kill (coins 4 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level