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Grothmar

levels 12-28

Overview

Grothmar

The orc city on a black island in the bay south of the war camp. A causeway runs past the dead of a beaten host to the Black Gate - three leaves of black iron under a crown of spikes and a horned skull, between two towers with beacons burning on their tops, in the gap between black mountains. Behind it lies an ash valley: the road of stakes, the barracks, the orc forges with their slag heaps, the warg pens, the fighting pit, the cages and gibbets, a camp of red tents, the bone fields in the south-west, and the Spire, the dark tower, five floors high with a great fire on its top. In the south the Fire Mount climbs four floors to a crater of lava, smoke rising round its rim. Orcs, spearmen, berserkers and shamans in great numbers, uruks at the gate and in the tower, lookouts on the mountain tops.

Getting there: From the war camp, walk to the shore south of it: the causeway starts at 1678,1634 and ends at the Black Gate (1678,1655). (216 squares south-east of the temple, ground level, 1 floor up, 2 floors up, 3 floors up, 4 floors up)

Monsters

  • Island trolllvl 9 · a few
  • Orc spearmanlvl 12 · swarms · ground level, 1 floor up, 2 floors up, 3 floors up
  • Orclvl 13 · swarms · ground level, 1 floor up, 2 floors up, 3 floors up
  • Orc shamanlvl 21 · swarms · ground level, 1 floor up, 2 floors up, 3 floors up, 4 floors up
  • Hunterlvl 24 · a few
  • Warglvl 24 · many
  • Orc berserkerlvl 28 · swarms · ground level, 1 floor up, 2 floors up, 3 floors up
  • Orc leaderlvl 33 · some · 1 floor up, 2 floors up
  • Uruklvl 35 · many · ground level, 3 floors up

Open it in the wiki All hunting grounds

Other hunting grounds of The Eastern Isle