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Demon skeleton

Undeadlevel 31

Overview

HP400
Exp240
Melee0–185
Arm25
Speed270
  • death death hit 30–50 (spell, range 1)
HP1,200
Exp720
Melee0–370
Arm25
Speed337
  • death death hit 60–100 (spell, range 1)
  • death nightmare pulse 122–246 (around itself, radius 1)

A Nightmare demon skeleton (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP2,400
Exp1,440
Melee0–555
Arm25
Speed364
  • death death hit 90–150 (spell, range 1)
  • death nightmare pulse 183–369 (around itself, radius 1)
  • fire hellfire 276–555 (around itself, radius 2)
  • lifedrain soul drain 183–369 (spell, range 4, heals it)

A Hell demon skeleton (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toholy +25%
Immune todeath earth fire lifedrain

Task: 25 kills → 3,000 exp or 1,800 gold all amounts

Loot

LootChanceCount
gold coin80%1–75
blackened bone40%1
health potion10%1
mana potion10%1
war hammer3%1
steel shield1%1
plate armor1%1
ashen blade0.7%1
ashen greaves0.7%1
stonebreaker maul0.5%1
bastion shield0.5%1
warding amulet0.4%1

≈ 111 gold a kill (coins 30 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level