Wisp
Overview
HP320
Exp260
Melee0–25
Arm14
Speed200
- energy spark 30–80 (spell, range 7)
- holy light of the wood 20–70 (spell, range 7)
- shooter keeps 3 squares away
HP960
Exp780
Melee0–50
Arm14
Speed250
- energy spark 60–160 (spell, range 7)
- holy light of the wood 40–140 (spell, range 7)
- death nightmare pulse 16–32 (around itself, radius 1)
- shooter keeps 3 squares away
A Nightmare wisp (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
HP1,920
Exp1,560
Melee0–75
Arm14
Speed270
- energy spark 90–240 (spell, range 7)
- holy light of the wood 60–210 (spell, range 7)
- death nightmare pulse 24–48 (around itself, radius 1)
- fire hellfire 36–75 (around itself, radius 2)
- lifedrain soul drain 24–48 (spell, range 4, heals it)
- shooter keeps 3 squares away
A Hell wisp (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Weak todeath +30%
Resistsphysical -30%
Immune toenergy holy
Task: 25 kills → 3,250 exp or 1,950 gold all amounts
Loot
| Loot | Chance | Count |
|---|---|---|
| 60% | 1–40 | |
| 30% | 1 | |
| 10% | 1 | |
| 4% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 | |
| 0.4% | 1 | |
| 0.4% | 1 |
≈ 101 gold a kill (coins 12 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.