Wyvern
Overview
- earth poisoned bite 8–24 (spell, range 1)
- earth poison wave 30–90 (wave, range 7)
- heal heals itself 45–65
- earth poisoned bite 16–48 (spell, range 1)
- earth poison wave 60–180 (wave, range 7)
- death nightmare pulse 80–160 (around itself, radius 1)
- heal heals itself 45–65
A Nightmare wyvern (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
- earth poisoned bite 24–72 (spell, range 1)
- earth poison wave 90–270 (wave, range 7)
- death nightmare pulse 120–240 (around itself, radius 1)
- fire hellfire 180–360 (around itself, radius 2)
- lifedrain soul drain 120–240 (spell, range 4, heals it)
- heal heals itself 45–65
A Hell wyvern (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Task: 25 kills → 6,438 exp or 3,863 gold all amounts
Loot
| Loot | Chance | Count |
|---|---|---|
| 90% | 1–90 | |
| 40% | 1 | |
| 10% | 1–6 | |
| 10% | 1–6 | |
| 8% | 1 | |
| 8% | 1–5 | |
| 4% | 1 | |
| 1% | 1 | |
| 0.8% | 1 | |
| 0.8% | 1 | |
| 0.7% | 1 |
≈ 126 gold a kill (coins 41 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.