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Dwarf ironwarden

Humanoidslevel 46

Overview

HP760
Exp540
Melee0–165
Arm42
Speed318
HP2,280
Exp1,620
Melee0–330
Arm42
Speed397
  • death nightmare pulse 110–220 (around itself, radius 1)

A Nightmare dwarf ironwarden (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP4,560
Exp3,240
Melee0–495
Arm42
Speed429
  • death nightmare pulse 165–330 (around itself, radius 1)
  • fire hellfire 246–495 (around itself, radius 2)
  • lifedrain soul drain 165–330 (spell, range 4, heals it)

A Hell dwarf ironwarden (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toenergy +10%
Resistsearth -30%physical -20%fire -10%ice -5%

Task: 25 kills → 6,750 exp or 4,050 gold all amounts

Loot

LootChanceCount
gold coin80%1–70
iron ore50%1
platinum coin10%1
strong health potion8%1
plate armor3%1
barbute2%1
plate greaves2%1
kite shield1.5%1
runesteel shield1.5%1
mithril ore1%1
runesteel sword1%1
runesteel greathammer0.8%1
bastion shield0.4%1
ashen helm0.4%1
rimesteel shield0.4%1
ashen greaves0.3%1

≈ 158 gold a kill (coins 38 + items at NPC prices)

Where

How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.

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Open it in the wiki All monsters

Monsters of about the same level