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Dwarf berserker

Humanoidslevel 39

Overview

HP540
Exp380
Melee0–150
Arm20
Speed298
HP1,620
Exp1,140
Melee0–300
Arm20
Speed372
  • death nightmare pulse 100–200 (around itself, radius 1)

A Nightmare dwarf berserker (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP3,240
Exp2,280
Melee0–450
Arm20
Speed402
  • death nightmare pulse 150–300 (around itself, radius 1)
  • fire hellfire 225–450 (around itself, radius 2)
  • lifedrain soul drain 150–300 (spell, range 4, heals it)

A Hell dwarf berserker (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak todeath +5%energy +5%
Resistsearth -20%physical -5%

Task: 25 kills → 4,750 exp or 2,850 gold all amounts

Loot

LootChanceCount
gold coin70%1–50
iron ore40%1
strong health potion6%1
battle axe5%1
bearded axe1.5%1
runesteel axe1.5%1
runesteel greataxe0.8%1
mithril ore0.5%1
hewer ring0.5%1
orcish cleaver0.3%1

≈ 81 gold a kill (coins 18 + items at NPC prices)

Where

How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.

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Open it in the wiki All monsters

Monsters of about the same level