Centipede warrior
Overview
- earth poisoned bite 15–40 (spell, range 1)
- earth venom spit 30–70 (spell, range 4)
- earth poisoned bite 30–80 (spell, range 1)
- earth venom spit 60–140 (spell, range 4)
- death nightmare pulse 100–200 (around itself, radius 1)
A Nightmare centipede warrior (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
- earth poisoned bite 45–120 (spell, range 1)
- earth venom spit 90–210 (spell, range 4)
- death nightmare pulse 150–300 (around itself, radius 1)
- fire hellfire 225–450 (around itself, radius 2)
- lifedrain soul drain 150–300 (spell, range 4, heals it)
A Hell centipede warrior (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Task: 25 kills → 5,375 exp or 3,225 gold all amounts
Loot
| Loot | Chance | Count |
|---|---|---|
| 75% | 1–45 | |
| 40% | 1 | |
| 8% | 1 | |
| 5% | 1 | |
| 3% | 1 | |
| 1% | 1 | |
| 1% | 1 | |
| 0.8% | 1 | |
| 0.8% | 1 | |
| 0.6% | 1 | |
| 0.5% | 1 | |
| 0.4% | 1 |
≈ 79 gold a kill (coins 17 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.