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Fire devil

Demonslevel 38

Overview

HP450
Exp360
Melee0–90
Arm18
Speed230
  • fire fire bolt 40–110 (thrown, range 5)
  • shooter keeps 3 squares away
HP1,350
Exp1,080
Melee0–180
Arm18
Speed287
  • fire fire bolt 80–220 (thrown, range 5)
  • death nightmare pulse 60–120 (around itself, radius 1)
  • shooter keeps 3 squares away

A Nightmare fire devil (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP2,700
Exp2,160
Melee0–270
Arm18
Speed310
  • fire fire bolt 120–330 (thrown, range 5)
  • death nightmare pulse 90–180 (around itself, radius 1)
  • fire hellfire 135–270 (around itself, radius 2)
  • lifedrain soul drain 90–180 (spell, range 4, heals it)
  • shooter keeps 3 squares away

A Hell fire devil (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toice +15%holy +10%
Immune tofire

Task: 25 kills → 4,500 exp or 2,700 gold all amounts

Loot

LootChanceCount
gold coin80%1–20
devil tail35%1
platinum coin30%1
health potion8%1–2
mana potion8%1–2
strong health potion4%1
fireball rune3%1–2
cinder wand0.5%1

≈ 73 gold a kill (coins 38 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level