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Ent

Mysticlevel 58

Overview

HP1,250
Exp840
Melee0–190
Arm38
Speed342
  • earth root strike 60–140 (ball, radius 1, range 5)
HP3,750
Exp2,520
Melee0–380
Arm38
Speed427
  • earth root strike 120–280 (ball, radius 1, range 5)
  • death nightmare pulse 126–252 (around itself, radius 1)

A Nightmare ent (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP7,500
Exp5,040
Melee0–570
Arm38
Speed461
  • earth root strike 180–420 (ball, radius 1, range 5)
  • death nightmare pulse 189–378 (around itself, radius 1)
  • fire hellfire 285–570 (around itself, radius 2)
  • lifedrain soul drain 189–378 (spell, range 4, heals it)

A Hell ent (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak tofire +40%ice +10%
Resistsphysical -20%energy -10%
Immune toearth

Task: 25 kills → 10,500 exp or 6,300 gold all amounts

Loot

LootChanceCount
gold coin70%1–60
living bark45%1
strong health potion6%1
strong mana potion4%1
flanged mace1%1
rimesteel blade0.8%1
rimefur leggings0.6%1
stonebreaker maul0.5%1
wyvernhide hood0.4%1
rimeweave robe0.4%1
warding amulet0.2%1

≈ 154 gold a kill (coins 21 + items at NPC prices)

Where

How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.

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Open it in the wiki All monsters

Monsters of about the same level