Ent
Overview
HP1,250
Exp840
Melee0–190
Arm38
Speed342
- earth root strike 60–140 (ball, radius 1, range 5)
HP3,750
Exp2,520
Melee0–380
Arm38
Speed427
- earth root strike 120–280 (ball, radius 1, range 5)
- death nightmare pulse 126–252 (around itself, radius 1)
A Nightmare ent (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
HP7,500
Exp5,040
Melee0–570
Arm38
Speed461
- earth root strike 180–420 (ball, radius 1, range 5)
- death nightmare pulse 189–378 (around itself, radius 1)
- fire hellfire 285–570 (around itself, radius 2)
- lifedrain soul drain 189–378 (spell, range 4, heals it)
A Hell ent (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Weak tofire +40%ice +10%
Resistsphysical -20%energy -10%
Immune toearth
Task: 25 kills → 10,500 exp or 6,300 gold all amounts
Loot
| Loot | Chance | Count |
|---|---|---|
| 70% | 1–60 | |
| 45% | 1 | |
| 6% | 1 | |
| 4% | 1 | |
| 1% | 1 | |
| 0.8% | 1 | |
| 0.6% | 1 | |
| 0.5% | 1 | |
| 0.4% | 1 | |
| 0.4% | 1 | |
| 0.2% | 1 |
≈ 154 gold a kill (coins 21 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.