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Magma golem

Mysticlevel 55

Overview

HP1,000
Exp760
Melee0–170
Arm40
Speed338
  • fire magma bolt 60–150 (spell, range 5)
  • fire eruption 50–130 (around itself, radius 1)
HP3,000
Exp2,280
Melee0–340
Arm40
Speed422
  • fire magma bolt 120–300 (spell, range 5)
  • fire eruption 100–260 (around itself, radius 1)
  • death nightmare pulse 112–226 (around itself, radius 1)

A Nightmare magma golem (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP6,000
Exp4,560
Melee0–510
Arm40
Speed456
  • fire magma bolt 180–450 (spell, range 5)
  • fire eruption 150–390 (around itself, radius 1)
  • death nightmare pulse 168–339 (around itself, radius 1)
  • fire hellfire 255–510 (around itself, radius 2)
  • lifedrain soul drain 168–339 (spell, range 4, heals it)

A Hell magma golem (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toice +30%
Resistsearth -60%physical -15%
Immune tofire

Task: 25 kills → 9,500 exp or 5,700 gold all amounts

Loot

LootChanceCount
gold coin80%1–60
magma core30%1
golem heartstone20%1
platinum coin15%1
strong mana potion6%1
strong health potion6%1
ember wand1%1
cinder wand1%1
stonebreaker maul0.8%1
ashen sabatons0.4%1
tome of ashes0.4%1
skyforge hammer0.3%1
sunsteel mace0.3%1

≈ 222 gold a kill (coins 39 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level