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Dragon

Mysticlevel 53

Overview

HP1,000
Exp700
Melee0–120
Arm25
Speed332
  • fire fire wave 100–170 (wave, range 7)
  • fire great fireball 60–140 (ball, radius 1, range 7)
  • heal heals itself 40–70
HP3,000
Exp2,100
Melee0–240
Arm25
Speed415
  • fire fire wave 200–340 (wave, range 7)
  • fire great fireball 120–280 (ball, radius 1, range 7)
  • death nightmare pulse 80–160 (around itself, radius 1)
  • heal heals itself 40–70

A Nightmare dragon (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP6,000
Exp4,200
Melee0–360
Arm25
Speed448
  • fire fire wave 300–510 (wave, range 7)
  • fire great fireball 180–420 (ball, radius 1, range 7)
  • death nightmare pulse 120–240 (around itself, radius 1)
  • fire hellfire 180–360 (around itself, radius 2)
  • lifedrain soul drain 120–240 (spell, range 4, heals it)
  • heal heals itself 40–70

A Hell dragon (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toice +10%
Resistsearth -80%energy -20%
Immune tofire

Task: 25 kills → 8,750 exp or 5,250 gold all amounts

Open it in the wiki All monsters

Monsters of about the same level