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Ancient scarab

Beastslevel 54

Overview

HP1,000
Exp720
Melee0–225
Arm36
Speed334
  • earth earth missile 15–135 (spell, range 7)
  • earth poison storm 25–60 (around itself, radius 2)
HP3,000
Exp2,160
Melee0–450
Arm36
Speed417
  • earth earth missile 30–270 (spell, range 7)
  • earth poison storm 50–120 (around itself, radius 2)
  • death nightmare pulse 150–300 (around itself, radius 1)

A Nightmare ancient scarab (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP6,000
Exp4,320
Melee0–675
Arm36
Speed450
  • earth earth missile 45–405 (spell, range 7)
  • earth poison storm 75–180 (around itself, radius 2)
  • death nightmare pulse 225–450 (around itself, radius 1)
  • fire hellfire 336–675 (around itself, radius 2)
  • lifedrain soul drain 225–450 (spell, range 4, heals it)

A Hell ancient scarab (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak tofire +20%ice +5%
Resistsenergy -20%physical -10%
Immune toearth

Task: 25 kills → 9,000 exp or 5,400 gold all amounts

Loot

LootChanceCount
gold coin95%1–100
scarab shell50%1
platinum coin20%1
health potion10%1
strong health potion5%1
plate armor3%1
steel shield1%1
silver wand1%1
battle axe1%1
chitin helm0.7%1
chitin leggings0.7%1
chitin cuirass0.4%1
skyforge hammer0.4%1
storm wand0.4%1
sunsteel axe0.4%1
windstrider boots0.3%1
sunsteel sword0.3%1

≈ 313 gold a kill (coins 68 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level