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Swamp troll

Trollslevel 10

Overview

HP55
Exp25
Melee0–13
Arm6
Speed150
  • earth poisoned bite 1–6 (spell, range 1)
HP165
Exp75
Melee0–26
Arm6
Speed187
  • earth poisoned bite 2–12 (spell, range 1)
  • death nightmare pulse 8–16 (around itself, radius 1)

A Nightmare swamp troll (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP330
Exp150
Melee0–39
Arm6
Speed202
  • earth poisoned bite 3–18 (spell, range 1)
  • death nightmare pulse 12–24 (around itself, radius 1)
  • fire hellfire 18–39 (around itself, radius 2)
  • lifedrain soul drain 12–24 (spell, range 4, heals it)

A Hell swamp troll (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak tofire +5%
Resistsearth -15%

Task: 25 kills → 313 exp or 188 gold all amounts

Loot

LootChanceCount
gold coin70%1–5
troll hair40%1
hunting boots5%1
health potion3%1
hide leggings1%1
wizard leggings0.5%1

≈ 7 gold a kill (coins 2 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level