Skeleton
Overview
HP60
Exp28
Melee0–14
Arm9
Speed170
HP180
Exp84
Melee0–28
Arm9
Speed212
- death nightmare pulse 8–18 (around itself, radius 1)
A Nightmare skeleton (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
HP360
Exp168
Melee0–42
Arm9
Speed229
- death nightmare pulse 12–27 (around itself, radius 1)
- fire hellfire 21–42 (around itself, radius 2)
- lifedrain soul drain 12–27 (spell, range 4, heals it)
A Hell skeleton (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Task: 25 kills → 350 exp or 210 gold all amounts
Loot
| Loot | Chance | Count |
|---|---|---|
| 50% | 1 | |
| 40% | 1–10 | |
| 5% | 1 | |
| 3% | 1 | |
| 2% | 1 | |
| 2% | 1 | |
| 2% | 1 | |
| 1.5% | 1 | |
| 1.2% | 1 | |
| 0.8% | 1 | |
| 0.6% | 1 | |
| 0.3% | 1 |
≈ 9 gold a kill (coins 2 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.
- 15The deep cryptDillei and its island · levels 11–18swarms
- 9The city cryptDillei and its island · levels 11–11swarms
- 57The haunted woodsThe Castle Isle · levels 11–60many
- 8The Old ChapelDillei and its island · levels 11–22many
- 20The burned forestThe Ashen Reach · levels 11–31many
- 56Castle dungeonThe Castle Isle · levels 7–48many
- 12The Anvil and HammerholdDillei and its island · levels 6–39some
- 18The cyclops plainThe Ashen Reach · levels 7–25some

