Dillei OnlineJoin DiscordDownload Dillei Online for Windows
Dillei WikiSearch the wiki

Orc spearman

Orcs & goblinslevel 12

Overview

HP105
Exp38
Melee0–25
Arm6
Speed176
  • physical spear 0–30 (thrown, range 5)
  • shooter keeps 3 squares away
HP315
Exp114
Melee0–50
Arm6
Speed220
  • physical spear 0–60 (thrown, range 5)
  • death nightmare pulse 16–32 (around itself, radius 1)
  • shooter keeps 3 squares away

A Nightmare orc spearman (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP630
Exp228
Melee0–75
Arm6
Speed237
  • physical spear 0–90 (thrown, range 5)
  • death nightmare pulse 24–48 (around itself, radius 1)
  • fire hellfire 36–75 (around itself, radius 2)
  • lifedrain soul drain 24–48 (spell, range 4, heals it)
  • shooter keeps 3 squares away

A Hell orc spearman (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak todeath +10%earth +10%
Resistsenergy -20%holy -20%

Task: 25 kills → 475 exp or 285 gold all amounts

Loot

LootChanceCount
gold coin60%1–11
orc tooth40%1
leather legs3%1
short sword2%1
iron helmet1%1
hide jerkin1%1
chain leggings0.8%1
iron falchion0.6%1
bronze gladius0.6%1

≈ 13 gold a kill (coins 4 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level