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Orc warlord

Orcs & goblinslevel 27

Overview

HP220
Exp180
Melee0–28
Arm14
Speed254
  • physical throwing knife 0–35 (thrown, range 5)
HP660
Exp540
Melee0–56
Arm14
Speed317
  • physical throwing knife 0–70 (thrown, range 5)
  • death nightmare pulse 18–36 (around itself, radius 1)

A Nightmare orc warlord (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP1,320
Exp1,080
Melee0–84
Arm14
Speed342
  • physical throwing knife 0–105 (thrown, range 5)
  • death nightmare pulse 27–54 (around itself, radius 1)
  • fire hellfire 42–84 (around itself, radius 2)
  • lifedrain soul drain 27–54 (spell, range 4, heals it)

A Hell orc warlord (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Task: 25 kills → 2,250 exp or 1,350 gold all amounts

Loot

LootChanceCount
gold coin100%1–40
orc tooth80%1–3
health potion40%1–2
long sword10%1
plate armor5%1
silver wand5%1
long bow5%1
bearded axe3%1
scale vest2%1
moonsilk robe2%1
runesteel sword1.5%1
orcish cleaver1%1
runesteel greatsword0.8%1

≈ 194 gold a kill (coins 20 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level