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Dwarf soldier

Humanoidslevel 17

Overview

HP135
Exp70
Melee0–70
Arm9
Speed176
  • physical bolt 0–60 (thrown, range 7)
HP405
Exp210
Melee0–140
Arm9
Speed220
  • physical bolt 0–120 (thrown, range 7)
  • death nightmare pulse 46–92 (around itself, radius 1)

A Nightmare dwarf soldier (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP810
Exp420
Melee0–210
Arm9
Speed237
  • physical bolt 0–180 (thrown, range 7)
  • death nightmare pulse 69–138 (around itself, radius 1)
  • fire hellfire 105–210 (around itself, radius 2)
  • lifedrain soul drain 69–138 (spell, range 4, heals it)

A Hell dwarf soldier (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak todeath +5%fire +5%
Resistsearth -10%

Task: 25 kills → 875 exp or 525 gold all amounts

Loot

LootChanceCount
gold coin60%1–12
iron ore30%1
bolt30%1–7
runesteel bolt15%1–6
heavy bolt10%1–5
wooden shield4%1
iron helmet3%1
crossbow2%1
chain mail1%1
bronze flail0.8%1
bearded axe0.6%1
barbute0.5%1
runesteel crossbow0.5%1

≈ 37 gold a kill (coins 4 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level