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The wyrm mother

Beasts

Overview

HP85,000
Exp22,400
Melee0–450
Arm55
Speed378
  • earth sand torrent 210–370 (wave, range 6)
  • physical quake 190–350 (around itself, radius 2)
  • physical hurled boulder 200–360 (thrown, range 6)
  • heal heals itself 500–850
HP255,000
Exp67,200
Melee0–900
Arm55
Speed472
  • earth sand torrent 420–740 (wave, range 6)
  • physical quake 380–700 (around itself, radius 2)
  • physical hurled boulder 400–720 (thrown, range 6)
  • death nightmare pulse 300–600 (around itself, radius 1)
  • heal heals itself 500–850

The Nightmare wyrm mother (white skull) comes back one time in two hundred, when it respawns. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP510,000
Exp134,400
Melee0–1,350
Arm55
Speed510
  • earth sand torrent 630–1110 (wave, range 6)
  • physical quake 570–1050 (around itself, radius 2)
  • physical hurled boulder 600–1080 (thrown, range 6)
  • death nightmare pulse 450–900 (around itself, radius 1)
  • fire hellfire 675–1350 (around itself, radius 2)
  • lifedrain soul drain 450–900 (spell, range 4, heals it)
  • heal heals itself 500–850

The Hell wyrm mother (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toice +20%fire +15%
Resistsphysical -20%energy -5%
Immune toearth

Where

How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.

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Open it in the wiki All monsters

Monsters of about the same level