
The wyrm mother
Overview
HP85,000
Exp22,400
Melee0–450
Arm55
Speed378
- earth sand torrent 210–370 (wave, range 6)
- physical quake 190–350 (around itself, radius 2)
- physical hurled boulder 200–360 (thrown, range 6)
- heal heals itself 500–850
HP255,000
Exp67,200
Melee0–900
Arm55
Speed472
- earth sand torrent 420–740 (wave, range 6)
- physical quake 380–700 (around itself, radius 2)
- physical hurled boulder 400–720 (thrown, range 6)
- death nightmare pulse 300–600 (around itself, radius 1)
- heal heals itself 500–850
The Nightmare wyrm mother (white skull) comes back one time in two hundred, when it respawns. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
HP510,000
Exp134,400
Melee0–1,350
Arm55
Speed510
- earth sand torrent 630–1110 (wave, range 6)
- physical quake 570–1050 (around itself, radius 2)
- physical hurled boulder 600–1080 (thrown, range 6)
- death nightmare pulse 450–900 (around itself, radius 1)
- fire hellfire 675–1350 (around itself, radius 2)
- lifedrain soul drain 450–900 (spell, range 4, heals it)
- heal heals itself 500–850
The Hell wyrm mother (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Weak toice +20%fire +15%
Resistsphysical -20%energy -5%
Immune toearth
Loot
| Loot | Chance | Count |
|---|---|---|
| 100% | 1–100 | |
| 100% | 1–12 | |
| 100% | 1 | |
| 100% | 1–5 | |
| 60% | 1–3 | |
| 35% | 1–3 | |
| 30% | 1–2 | |
| 15% | 1–2 | |
| 3% | 1 | |
| 3% | 1 | |
| 3% | 1 | |
| 3% | 1 | |
| 3% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 |
≈ 8,837 gold a kill (coins 700 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.


