Hive queen
Overview
- earth royal sting 150–280 (spell, range 5)
- earth swarm 100–200 (around itself, radius 2)
- heal heals itself 150–250
- earth royal sting 300–560 (spell, range 5)
- earth swarm 200–400 (around itself, radius 2)
- death nightmare pulse 300–600 (around itself, radius 1)
- heal heals itself 150–250
A Nightmare hive queen (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
- earth royal sting 450–840 (spell, range 5)
- earth swarm 300–600 (around itself, radius 2)
- death nightmare pulse 450–900 (around itself, radius 1)
- fire hellfire 675–1350 (around itself, radius 2)
- lifedrain soul drain 450–900 (spell, range 4, heals it)
- heal heals itself 150–250
A Hell hive queen (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Task: 25 kills → 68,750 exp or 41,250 gold all amounts
Loot
| Loot | Chance | Count |
|---|---|---|
| 100% | 1–100 | |
| 70% | 1–5 | |
| 30% | 1 | |
| 30% | 1–2 | |
| 30% | 1–2 | |
| 6% | 1 | |
| 6% | 1 | |
| 6% | 1 | |
| 0.4% | 1 | |
| 0.4% | 1 | |
| 0.4% | 1 | |
| 0.3% | 1 | |
| 0.3% | 1 | |
| 0.25% | 1 | |
| 0.25% | 1 | |
| 0.2% | 1 | |
| 0.2% | 1 | |
| 0.1% | 1 |
≈ 1,244 gold a kill (coins 260 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.


