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Stone giant

Mysticlevel 71

Overview

HP1,700
Exp1,250
Melee0–260
Arm44
Speed366
  • physical boulder 80–180 (thrown, range 6)
  • physical stamp 60–160 (around itself, radius 1)
HP5,100
Exp3,750
Melee0–520
Arm44
Speed457
  • physical boulder 160–360 (thrown, range 6)
  • physical stamp 120–320 (around itself, radius 1)
  • death nightmare pulse 172–346 (around itself, radius 1)

A Nightmare stone giant (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP10,200
Exp7,500
Melee0–780
Arm44
Speed494
  • physical boulder 240–540 (thrown, range 6)
  • physical stamp 180–480 (around itself, radius 1)
  • death nightmare pulse 258–519 (around itself, radius 1)
  • fire hellfire 390–780 (around itself, radius 2)
  • lifedrain soul drain 258–519 (spell, range 4, heals it)

A Hell stone giant (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toenergy +15%
Resistsearth -80%physical -20%

Task: 25 kills → 15,625 exp or 9,375 gold all amounts

Loot

LootChanceCount
gold coin90%1–90
granite heart25%1
platinum coin25%1
strong health potion10%1
stonebreaker maul1%1
rimesteel mace1%1
rimesteel shield0.8%1
bastion shield0.6%1
rimesteel plate0.6%1
sunsteel greathammer0.4%1
skyforge hammer0.3%1
macemaster ring0.3%1
drakescale legs0.15%1
titan maul0.05%1

≈ 326 gold a kill (coins 66 + items at NPC prices)

Where

How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.

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Open it in the wiki All monsters

Monsters of about the same level