Basilisk
Overview
- earth petrifying gaze 90–170 (wave, range 6)
- earth venom spit 40–120 (spell, range 6)
- earth petrifying gaze 180–340 (wave, range 6)
- earth venom spit 80–240 (spell, range 6)
- death nightmare pulse 140–280 (around itself, radius 1)
A Nightmare basilisk (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.
- earth petrifying gaze 270–510 (wave, range 6)
- earth venom spit 120–360 (spell, range 6)
- death nightmare pulse 210–420 (around itself, radius 1)
- fire hellfire 315–630 (around itself, radius 2)
- lifedrain soul drain 210–420 (spell, range 4, heals it)
A Hell basilisk (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.
Task: 25 kills → 12,000 exp or 7,200 gold all amounts
Loot
| Loot | Chance | Count |
|---|---|---|
| 90% | 1–90 | |
| 30% | 1 | |
| 20% | 1 | |
| 8% | 1 | |
| 6% | 1 | |
| 4% | 1 | |
| 0.6% | 1 | |
| 0.6% | 1 | |
| 0.5% | 1 | |
| 0.4% | 1 | |
| 0.4% | 1 | |
| 0.3% | 1 | |
| 0.3% | 1 |
≈ 251 gold a kill (coins 61 + items at NPC prices)
Where
How common it is in each place: a few, some, many or swarms. Click a place to see it on the map.