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Mummy

Undeadlevel 24

Overview

HP240
Exp150
Melee0–85
Arm14
Speed244
  • death death hit 38–85 (spell, range 2)
HP720
Exp450
Melee0–170
Arm14
Speed305
  • death death hit 76–170 (spell, range 2)
  • death nightmare pulse 56–112 (around itself, radius 1)

A Nightmare mummy (white skull) comes back one time in two hundred - when it respawns, or rising where one just died. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP1,440
Exp900
Melee0–255
Arm14
Speed329
  • death death hit 114–255 (spell, range 2)
  • death nightmare pulse 84–168 (around itself, radius 1)
  • fire hellfire 126–255 (around itself, radius 2)
  • lifedrain soul drain 84–168 (spell, range 4, heals it)

A Hell mummy (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toholy +25%
Resistsice -20%
Immune todeath earth lifedrain

Task: 25 kills → 1,875 exp or 1,125 gold all amounts

Loot

LootChanceCount
gold coin70%1–80
mummy wrappings45%1
blank rune10%1
health potion6%1
dagger5%1
sudden death rune2%1
moonsilk robe0.5%1
crystal orb0.4%1
garnet pendant0.4%1

≈ 58 gold a kill (coins 28 + items at NPC prices)

Open it in the wiki All monsters

Monsters of about the same level