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The choirmaster

Humans

Overview

HP180,000
Exp40,000
Melee0–400
Arm40
Speed240
  • energy energy strike 300–520 (spell, range 7)
  • fire fire ball 260–500 (ball, radius 1, range 7)
  • death hymn of ruin 220–420 (around itself, radius 3)
  • heal heals itself 1100–1800
  • shooter keeps 4 squares away
HP540,000
Exp120,000
Melee0–800
Arm40
Speed300
  • energy energy strike 600–1040 (spell, range 7)
  • fire fire ball 520–1000 (ball, radius 1, range 7)
  • death hymn of ruin 440–840 (around itself, radius 3)
  • death nightmare pulse 266–532 (around itself, radius 1)
  • heal heals itself 1100–1800
  • shooter keeps 4 squares away

The Nightmare choirmaster (white skull) rolls again every time a group pulls the lever - one time in two hundred. Its blows and spells hit twice as hard, and a pulse of death goes round it; its drops come 3% more often; 1 Warden mark to everyone who brings it down.

HP1,080,000
Exp240,000
Melee0–1,200
Arm40
Speed324
  • energy energy strike 900–1560 (spell, range 7)
  • fire fire ball 780–1500 (ball, radius 1, range 7)
  • death hymn of ruin 660–1260 (around itself, radius 3)
  • death nightmare pulse 399–798 (around itself, radius 1)
  • fire hellfire 600–1200 (around itself, radius 2)
  • lifedrain soul drain 399–798 (spell, range 4, heals it)
  • heal heals itself 1100–1800
  • shooter keeps 4 squares away

The Hell choirmaster (red skull) - one mutation in ten is Hell. Its blows and spells hit three times as hard, two attacks at once, with a burst of hellfire and a drain that heals it; its drops come 5% more often; 2 Warden marks to everyone who brings it down.

Weak toholy +8%physical +5%
Resistsearth -95%
Immune toenergy fire ice

Loot

LootChanceCount
gold coin100%1–100
platinum coin100%1–12
great mana potion60%1–4
great health potion60%1–4
warlock crystal50%1–2
choir backpack3%1
eye of the warlock0.6%1
starweave robe0.6%1
void wand0.6%1
nightguard medallion0.6%1
cinderweave robe0.6%1
radiant sceptre0.6%1

≈ 2,242 gold a kill (coins 700 + items at NPC prices)

Where

Faced in The Choir Sanctum, in The Demon Halls, 409 squares south-west of the temple: stand on its plates - you and up to two of your party - and pull the lever. Once a day each, 15 minutes to win.

Open it in the wiki All monsters

Monsters of about the same level